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title: The fan-made Pokémon port now supports Pokémon Gold, but...
description: The fan-made gen1recomp PC port of Pokémon Red, Blue, and Yellow now adds support for Pokémon Gold and Silver, though the popular Dramatic Shape Voxel Mod...
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og:description: The fan-made gen1recomp PC port of Pokémon Red, Blue, and Yellow now adds support for Pokémon Gold and Silver, though the popular Dramatic Shape Voxel Mod...
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# The fan-made Pokémon port now supports Pokémon Gold, but the 3D Voxel Mod isn't working yet

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 2 min read · 0 upvotes · 0 comments

## Summary

The fan-made gen1recomp PC port of Pokémon Red, Blue, and Yellow now adds support for Pokémon Gold and Silver, though the popular Dramatic Shape Voxel Mod doesn't work with the new titles yet. Gen1recomp is a native LÖVE2D recreation with hand-written Lua for the engine and map behavior, decoded from a player-supplied ROM dump, rather than a traditional recompilation. The update is available on PC, Android, iOS, Linux, and macOS, but the author reports significant performance issues running it on a Galaxy Z Fold 8.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/fan-made-pokemon-port-now-supports-pokemon-gold-3d-voxel-mod-isnt-working-yet>

## Questions this post answers

### Does gen1recomp support Pokémon Gold and Silver yet?

Yes, gen1recomp version 0.1.79 added support for Pokémon Gold and Silver, but the popular Dramatic Shape Voxel Mod does not yet work with these titles. The port runs on PC, Android, iOS, Linux, and macOS, and requires loading a ROM dumped from a copy of the game you own.

_Track fast-moving fan projects like gen1recomp updates on daily.dev before jumping into a new mod._

### Is gen1recomp a real decompilation of Pokémon Red and Blue?

No, gen1recomp is not a traditional recompilation. It is a native LÖVE2D recreation of the Gen 1 and Gen 2 Pokémon games, decoded directly from player-supplied ROMs, with the engine and map behavior hand-written in Lua rather than compiled from the original disassembled source.

_daily.dev helps developers curious about ROM decompilation projects follow how tools like this actually work._

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---

Tags: [#reverse-engineering](https://daily.dev/tags/reverse-engineering), [#lua](https://daily.dev/tags/lua)

[View this post on daily.dev](https://daily.dev/posts/the-fan-made-pok-mon-port-now-supports-pok-mon-gold-but-the-3d-voxel-mod-isn-t-working-yet-ok8v6uepe)

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