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# This Night Train 3D Animation Looks Like a Scene from a Fairytale

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Technical environment artist Seb van den Beemt created a fairytale-style night train animation using Unreal Engine, with a self-assembling bridge effect powered entirely at runtime by a single Niagara system split into four states. The project combined UE5 with Blender, Substance 3D Painter, and Houdini, with cloud assets generated in Houdini via VDB and an HDRI sourced from AmbientCG. The artist shared a technical breakdown on ArtStation.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/this-night-train-3d-animation-looks-like-a-scene-from-a-fairytale>

## Questions this post answers

### How was the self-assembling bridge effect made in this Unreal Engine train animation?

The effect is controlled by a single Niagara system in Unreal Engine 5, split into four states that each represent the behavior of a bridge module at a given time, running entirely at runtime. The scene also combined Blender, Substance 3D Painter, and Houdini, with cloud assets generated in Houdini and imported into Unreal via VDB.

_See more Niagara VFX breakdowns and Unreal Engine techniques curated for 3D artists on daily.dev._

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---

Tags: [#3d](https://daily.dev/tags/3d), [#unreal-engine](https://daily.dev/tags/unreal-engine), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/this-night-train-3d-animation-looks-like-a-scene-from-a-fairytale-8ladpqib1)

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