This Translucent Crystal Material Built in UE5 Is Absolutely Hypnotic

This title could be clearer and more informative.Try out Clickbait Shieldfor free (5 uses left this month).

Level and Lighting Artist Anastasia Gorban created an iridescent crystal material using Substrate Materials in Unreal Engine 5. Starting as an experiment to recreate alexandrite's color-shifting properties, the project evolved into a multi-layer master opaque material with exposed parameters controlling features like POM, Bump Offset, internal glow, extra crystal layers, iridescence, and color shifting. The single material setup can produce a wide range of realistic crystal types, with all showcase images captured directly from the UE5 viewport using Lumen.

2m read timeFrom 80.lv
Post cover image
79 Impressions