---
title: "This Turret Feels More Like Character Than Weapon"
url: https://daily.dev/posts/this-turret-feels-more-like-character-than-weapon-wwyjo3u9y
source_url: https://80.lv/articles/this-turret-s-got-way-too-much-personality/
type: article
source: "80 LEVEL"
published: 2026-02-05T13:49:04.574Z
updated: 2026-02-05T13:49:26.499Z
tags: ["game-development", "gaming", "godot"]
reading_time: 1
upvotes: 0
comments: 0
language: en
---

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# This Turret Feels More Like Character Than Weapon

**[80 LEVEL](https://daily.dev/sources/80lv)** · 1 min read · 0 upvotes · 0 comments

## Summary

A Godot developer showcased a turret with impressive personality and comic timing that appears to respond to player actions while targeting and destroying objects. The developer shared resources on implementing targeting systems for moving objects, and is working on an upcoming co-op survival horror game called Manly Mines.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/this-turret-s-got-way-too-much-personality/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#godot](https://daily.dev/tags/godot)

[View this post on daily.dev](https://daily.dev/posts/this-turret-feels-more-like-character-than-weapon-wwyjo3u9y)
