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# Ubisoft Toronto Undergoes Restructuring, Impacting 40 Roles

**[Collections](https://daily.dev/sources/collections)** · 2 min read · 0 upvotes · 0 comments

## Summary

Ubisoft is undergoing a major restructuring led by CEO Yves Guillemot, targeting €200 million in cost cuts, including 200 voluntary redundancies in Paris and 40 job cuts in Toronto, plus studio closures in Stockholm and Halifax. Over 1,200 employees have gone on strike, protesting the layoffs and demanding transparency. Additional controversy surrounds the appointment of the CEO's son as co-CEO of a new Tencent-backed subsidiary, Vantage Studios. The company aims to become more 'gamer-centric' by establishing five internal Creative Houses, while continuing development of key titles like the Splinter Cell remake.

## Content

Ubisoft, a prominent name in the gaming industry, is undergoing significant restructuring, sparking widespread concern among its workforce. Spearheaded by CEO Yves Guillemot, this plan is geared towards cost reduction and organizational transformation amid escalating industry competition. The company aims to cut costs by €200 million, a move that includes 200 voluntary redundancies at its Paris headquarters and 40 job cuts at its Toronto studio. Despite the ongoing development of key projects such as the Splinter Cell remake, this restructuring has seen closures at Ubisoft Stockholm and Halifax, alongside the cancellation of several game projects.

The restructuring has not been without controversy. Over 1,200 employees have participated in strikes, rallying against the job cuts and advocating for greater transparency and dialogue with management. This unrest is fueled by criticism of perceived nepotism, particularly concerning the appointment of CEO Yves Guillemot's son, Charlie Guillemot, as co-CEO of the newly-formed Tencent-backed Vantage Studios subsidiary.

In response to the turmoil, Yves Guillemot has defended the strategic changes, emphasizing the necessity of these actions to ensure Ubisoft’s competitiveness and long-term success. He has pledged to maintain open communication with employees to alleviate the tensions, albeit the French union Solidaires Informatique reports a growing sense of anger among the ranks.

Ubisoft aspires to reorient itself towards being a more 'gamer-centric' company. This initiative includes the establishment of five internal Creative Houses aimed at enhancing creative output and aligning studio operations more closely with the company's strategic objectives. However, the road to this transformation is fraught with challenges, and Yves Guillemot now faces the pivotal task of balancing business imperatives with the morale of Ubisoft's workforce.

---

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