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# UI/UX Case Study: Designing a gamified app to help users manage screen time

**[Bootcamp](https://daily.dev/sources/bootcampuxdesign)** · 3 min read · 26 upvotes · 0 comments

## Summary

Learn about the negative impact of excessive smartphone usage and how the Focusly app can help users manage screen time. Discover the potential problems with the screen time feature, the current screen usage patterns of affected individuals, and the feelings associated with excessive smartphone use.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://bootcamp.uxdesign.cc/ui-ux-case-study-designing-a-gamified-app-to-help-users-manage-screen-time-f384bc467ceb>

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---

Tags: [#startup](https://daily.dev/tags/startup), [#ui-ux](https://daily.dev/tags/ui-ux)

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