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# Uncertainty Architecture: Thinking Systems, When the Controlled Object Changes

**[Medium](https://daily.dev/sources/medium_js)** · 37 min read · 0 upvotes · 0 comments

## Summary

A lengthy conceptual framework called Uncertainty Architecture (UA) proposes that software incorporating probabilistic 'Model Judgment' (e.g., LLM-based decisions) constitutes a fundamentally different engineering category — a 'Thinking System' — where part of the consequential decision logic is resolved only at runtime rather than fully specified in advance. The piece argues the 'controlled object' engineers must manage expands beyond code to the whole socio-technical system, requiring four control capability families (Constraints, Sensors/evidence, Controllers/authority, Actuators/corrective action) and four decision-ownership horizons (Organization, Project/Architecture, Delivery, Runtime). It draws on control theory and systems-safety traditions (STAMP/STPA, Simplex) as comparison points, presents the material as an open, evolving research draft, and invites critique rather than presenting finished conclusions.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://generativeai.pub/uncertainty-architecture-thinking-systems-when-the-controlled-object-changes-21275fe2f3db>

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