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# Understanding Distributed Locks in Golang: Preventing Race Conditions in Distributed Systems

**[Medium](https://daily.dev/sources/medium_js)** · 5 min read · 1 upvotes · 0 comments

## Summary

Distributed locks prevent race conditions when multiple servers execute the same task simultaneously. Using Redis's atomic SETNX command in Go, only one server can acquire a lock at a time. The implementation wraps a callback function with lock acquisition and automatic release via defer, while a TTL ensures the lock is cleaned up even if the server crashes mid-task. Common use cases include payment processing, voucher generation, inventory updates, and scheduled jobs.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://dickyperdian29.medium.com/understanding-distributed-locks-in-golang-preventing-race-conditions-in-distributed-systems-47391704d0ca>

## Questions this post answers

### How do I implement a distributed lock in Go using Redis to prevent duplicate scheduled job execution across multiple servers?

Use Redis's atomic SETNX (SET if Not Exists) command as the locking primitive: a server calls SETNX with a lock key and a TTL, and only the server that successfully creates the key proceeds, while others receive a failure and skip the task. A Go DistributedLock struct wraps this with an Execute method that acquires the lock, runs a callback, and releases the lock via a deferred delete afterward.

_daily.dev surfaces practical Go and Redis patterns for developers building reliable distributed job scheduling._

### Why shouldn't I use GET followed by SET to implement a lock in Redis?

Using GET then SET creates a race condition because two servers can both read the key as not found before either one writes it, causing both to proceed and execute the task twice. Redis's SETNX avoids this because the existence check and the key creation happen as a single atomic operation, so only one server can ever succeed in acquiring the lock.

_developers debugging duplicate task execution can find atomic-locking patterns like this via daily.dev._

### What is the purpose of a TTL on a Redis distributed lock if the lock is released manually after the task finishes?

The TTL acts as a safety mechanism for crash scenarios: if a server crashes mid-task before it can manually delete the lock key, the lock would otherwise remain stuck forever, blocking all future attempts with a 'resource is locked' error. Setting a TTL, such as 30 seconds, means Redis automatically expires and removes the lock after that maximum lifetime, letting subsequent requests proceed even after a crash.

_daily.dev helps engineers hardening distributed locking logic learn about failure-mode safeguards like TTLs._

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---

Tags: [#golang](https://daily.dev/tags/golang), [#distributed-systems](https://daily.dev/tags/distributed-systems), [#redis](https://daily.dev/tags/redis)

[View this post on daily.dev](https://daily.dev/posts/understanding-distributed-locks-in-golang-preventing-race-conditions-in-distributed-systems-jyeq49zup)

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