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# Unity 6 tips: Cinemachine 2D Confiners short #gamedev #unitytips #unity3d #unitylearn #gameengine

**[Unity](https://daily.dev/sources/unity)** · 1 min read · 0 upvotes · 0 comments

## Summary

A Cinemachine 2D Confiner keeps a 2D camera’s view locked within a defined boundary shape so the camera never shows areas outside your level or play space. In this tip, we’ll show you how to set that up.

Watch our Cinemachine video tutorial series: https://on.unity.com/CinemachineTutorials

Find more free Unity learn resources: https://on.unity.com/Learn

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=50PfwrxqU9I>

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/unity-6-tips-cinemachine-2d-confiners-short-gamedev-unitytips-unity3d-unitylearn-gameengine-f20l8ugqd)

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