---
title: "Unity Editor Tool For Physics-Assisted Prop Placement"
url: https://daily.dev/posts/unity-editor-tool-for-physics-assisted-prop-placement-hzcebd6ah
source_url: https://80.lv/articles/unity-tool-for-prop-placement-with-physics-simulation
type: article
source: "80 LEVEL"
published: 2026-06-10T11:15:14.836Z
updated: 2026-06-10T11:15:35.542Z
tags: ["game-development", "unity", "physics"]
reading_time: 2
upvotes: 0
comments: 0
language: en
---

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# Unity Editor Tool For Physics-Assisted Prop Placement

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

RealTransforms is a new Unity editor tool by Adam Napper (creator of RealBlend) that brings physics-assisted prop placement into the Unity Scene view. It uses Unity's built-in PhysX simulation to provide Move, Rotate, Drop, and Arrange tools, eliminating manual adjustments for floating or clipping objects. Multi-object operations like clump, spread, space, level, and randomize rotation make it easy to create believable clutter and prop layouts quickly. A desktop-class machine is recommended for best performance.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/unity-tool-for-prop-placement-with-physics-simulation>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity), [#physics](https://daily.dev/tags/physics)

[View this post on daily.dev](https://daily.dev/posts/unity-editor-tool-for-physics-assisted-prop-placement-hzcebd6ah)
