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title: Unity Tips: Graph Tool #gamedev #unitytips | daily.dev
description: Unity&#x27;s Graph Toolkit provides a framework for building node-based tools inside the Unity Editor. This tip demonstrates setting up a visual novel using the...
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# Unity Tips: Graph Tool #gamedev #unitytips

**[Unity](https://daily.dev/sources/unity)** · 1 min read · 0 upvotes · 0 comments

## Summary

Unity's Graph Toolkit provides a framework for building node-based tools inside the Unity Editor. This tip demonstrates setting up a visual novel using the graph tool: adding a start node, connecting nodes via port connectors, configuring dialogue nodes with custom text, and branching storylines using option nodes. The result can be tested in play mode by swapping the visual novel graph on a canvas object in the hierarchy.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=1ZrW0qvnkDY>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

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