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title: Unusual Builds with Bytes | daily.dev
description: A bug was discovered in Bazel's Build without Bytes (BwoB) feature where the `--remote_download_minimal` flag was causing excessive artifact downloads,...
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og:title: Unusual Builds with Bytes | daily.dev
og:description: A bug was discovered in Bazel's Build without Bytes (BwoB) feature where the `--remote_download_minimal` flag was causing excessive artifact downloads,...
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# Unusual Builds with Bytes

**[BuildBuddy Blog](https://daily.dev/sources/buildbuddy)** · 9 min read · 0 upvotes · 0 comments

## Summary

A bug was discovered in Bazel's Build without Bytes (BwoB) feature where the `--remote_download_minimal` flag was causing excessive artifact downloads, sometimes reaching hundreds of gigabytes. The root cause is Bazel's blob TTL mechanism: when a remotely cached artifact's TTL (default 3 hours) expires, Bazel downloads the entire artifact locally instead of re-validating remotely. This is especially problematic in long-lived Bazel JVM processes like those used in BuildBuddy Workflows with Firecracker MicroVM snapshots. A fix has been submitted upstream and will be included in Bazel 9.x, 8.2.0, and 7.6.0. As a workaround for older versions, users can set `--experimental_remote_cache_ttl` to a very large value (e.g., `10000d`), though this comes with caveats around LRU cache eviction causing stale metadata.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.buildbuddy.io/blog/unusual-builds-w-bytes>

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---

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