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title: URP Specular - Custom Lighting Models - Episode 19
description: In this video, I show how to use the Universal Render Pipeline&#x27;s specular formula to create specular highlights that match what the URP Lit shader...
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# URP Specular - Custom Lighting Models - Episode 19

**[Ben Cloward](https://daily.dev/sources/bencloward)** · 25 min read · 0 upvotes · 0 comments

## Summary

In this video, I show how to use the Universal Render Pipeline's specular formula to create specular highlights that match what the URP Lit shader does.

Here's last week's video on Colored Pencil Rendering:
https://youtu.be/BXchEwicY24

Here's the playlist for the whole series:
https://www.youtube.com/playlist?list=PL78XDi0TS4lGnGa7L2X4o3UV-XYZEKNwj

Shader Book Recommendations
https://www.bencloward.com/resources_books.shtml

------------------------------

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Peace in the Circuitry - Glitch Hop
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Background Music
Speo - The Little Things
https://www.youtube.com/watch?v=kvCYuyyLgC0

#UnrealEngine #shadergraph #Unity

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=2ABQj7qDT4E>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/urp-specular---custom-lighting-models---episode-19-8omfqfmr2)

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