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# Valve is updating Steam's Discount & Events section to become more "dynamic and personalised"

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 3 min read · 0 upvotes · 0 comments

## Summary

Valve is overhauling Steam's Discount & Events section, replacing manually scheduled calendar placements with a dynamic, personalized system driven by algorithmic recommendations. The change already lets ten times more games appear daily, and Valve reports meaningful increases in store page visits, wishlists, and cart additions. Full rollout is planned for early 2027, but some developers are already seeing effects: Hooded Horse CEO Tim Bender reported that smaller indie titles are now getting thousands of visits from the section where they previously got almost none, while some mid-sized games saw more mixed results. This follows an earlier 2025 overhaul of Steam's tagging system aimed at improving recommendations.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/valve-is-updating-steams-discount-events-section-to-become-more-dynamic-and-personalised>

## Questions this post answers

### When is Valve's new dynamic Steam Discount & Events system fully rolling out?

Valve plans to fully implement the new dynamic, personalized Discount and Events system on Steam in early 2027. The change replaces manual, calendar-based curated placements with an algorithmic approach that already displays ten times more games daily than the old system, and some developers are already seeing effects ahead of full rollout.

_developers planning launch timing around Steam visibility changes can follow rollout news like this on daily.dev._

### How has Valve's new Steam Discount and Events algorithm affected small indie game visibility?

Small indie games with under a few thousand reviews are now getting placements in Steam's Discount and Events section that previously went almost exclusively to best-selling titles. Hooded Horse CEO Tim Bender reported some small games went from essentially zero visits to a few thousand, while some larger games saw more mixed traffic changes, such as one going from 6,000 visits over five months to 14,000 in a single month.

_indie developers gauging Steam storefront changes can track discoverability shifts like this on daily.dev._

## Similar posts on daily.dev

- [Steam Quietly Made a Huge Discoverability Change for Indie Games](https://daily.dev/posts/steam-quietly-made-a-huge-discoverability-change-for-indie-games-ilafonjoi) · 80 LEVEL · 0 upvotes · 0 comments
- [Valve overhauls tag system on Steam to improve game discoverability](https://daily.dev/posts/valve-overhauls-tag-system-on-steam-to-improve-game-discoverability-pgxgtwwql) · GamesIndustry.biz · 1 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#steam](https://daily.dev/tags/steam)

[View this post on daily.dev](https://daily.dev/posts/valve-is-updating-steam-s-discount-events-section-to-become-more-dynamic-and-personalised--zdymwrike)

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