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description: Seven years after launch, The Division 2 is experiencing record player numbers, hitting 27,482 concurrent players on Steam following the Battle for Brooklyn...
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og:description: Seven years after launch, The Division 2 is experiencing record player numbers, hitting 27,482 concurrent players on Steam following the Battle for Brooklyn...
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# "We aren't just still going, we are growing." How The Division 2 has attracted more players than ever seven years on from release

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 10 min read · 0 upvotes · 0 comments

## Summary

Seven years after launch, The Division 2 is experiencing record player numbers, hitting 27,482 concurrent players on Steam following the Battle for Brooklyn expansion in 2025. Massive Entertainment developers discuss key lessons from sustaining a live-service game: not taking core players for granted, managing tech debt proactively, and designing endgame content first. The team explains why going free-to-play never made sense for their model, touches on the cancelled Heartland spin-off, and addresses the departure of franchise overseer Julian Gerighty to DICE — insisting it won't derail The Division 3, which remains on its planned roadmap. The studio sees 2025 as its biggest content year ever and is confident the franchise will still be thriving a decade from now.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/we-arent-just-still-going-we-are-growing-how-the-division-2-has-attracted-more-players-than-ever-seven-years-on-from-release>

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