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description: The Yarn Spinner team successfully pitched and built Hint Line '93, a museum installation that recreates the experience of working at a 1990s video game hint...
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og:description: The Yarn Spinner team successfully pitched and built Hint Line '93, a museum installation that recreates the experience of working at a 1990s video game hint...
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# We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes)

**[Lobsters](https://daily.dev/sources/lobsters)** · 19 min read · 0 upvotes · 0 comments

## Summary

The Yarn Spinner team successfully pitched and built Hint Line '93, a museum installation that recreates the experience of working at a 1990s video game hint line. The project combines a visual novel built with Yarn Spinner and Unity with a 300-page physical binder called The Compendium, containing documentation for seven fictional games. Developed in two months for ACMI's Game Worlds exhibition, the team conducted research with actual Sega tip line workers from 1992-1995, created elaborate fictional company lore, photographed local actors for character portraits, and hand-assembled four complete physical binders with decoder wheels, anaglyph filters, and handwritten notes. The installation functions as both playable game and historical artifact, exploring disappeared gaming infrastructure before online guides existed.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://yarnspinner.dev/blog/hint-line-93/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/we-pitched-a-museum-a-1993-game-hint-line-and-they-actually-said-yes--nofpc7vxa)

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