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title: What dead f*cking last taught me about durable execution
description: A promotional post from Inngest ties a personal ultramarathon anecdote (finishing dead last in a 50k) to the launch of a marketing campaign called 'the long...
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og:description: A promotional post from Inngest ties a personal ultramarathon anecdote (finishing dead last in a 50k) to the launch of a marketing campaign called 'the long...
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# What dead f*cking last taught me about durable execution

**[Inngest Blog](https://daily.dev/sources/inngest)** · 3 min read · 0 upvotes · 0 comments

## Summary

A promotional post from Inngest ties a personal ultramarathon anecdote (finishing dead last in a 50k) to the launch of a marketing campaign called 'the long run,' aimed at developers, apps, and AI agents built for long-running, non-deterministic workflows. It touches lightly on Inngest's durable execution features (steps, retries, fan-outs, scoring) and promotes upcoming in-person meetups in San Francisco and New York City.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.inngest.com/blog/what-dead-fcking-last-taught-me-about-durable-execution>

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---

Tags: [#ai-agents](https://daily.dev/tags/ai-agents), [#workflow-orchestration](https://daily.dev/tags/workflow-orchestration), [#inngest](https://daily.dev/tags/inngest)

[View this post on daily.dev](https://daily.dev/posts/what-dead-f-cking-last-taught-me-about-durable-execution-yk6qac90n)

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