A practical decision guide on when microservices are justified versus when a modular monolith is the better choice, specifically for .NET teams. Microservices primarily solve organizational and scaling problems — not code quality issues — and are only worth the operational cost when multiple teams block each other on deploys, one component has wildly different scaling needs, or strict isolation requirements exist. The hidden costs include distributed data consistency (sagas), harder debugging requiring distributed tracing, complex local dev setups, and per-service CI/CD pipelines. For most teams, a modular monolith delivers clean internal boundaries with none of the network overhead, and keeps the option to extract services later. Real-world examples from Amazon Prime Video (90% cost reduction after consolidating to a monolith) and Segment's 'Goodbye Microservices' retrospective reinforce the case. A decision matrix maps team size and situation to the recommended architecture.

18m read timeFrom codewithmukesh.com
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Table of contents
What Is a Microservice?What Problem Do Microservices Actually Solve?Implementing Clean Architecture in .NET 10When Should You Use Microservices?When Should You NOT Use Microservices?What Hidden Costs Are You Signing Up For?Distributed Caching in ASP.NET Core with RedisThe Middle Path: Start With a Modular MonolithReal-World Examples: When Teams Walked It BackWhat Architectural Decisions Matter If You Do Go Micro?Health Checks in ASP.NET CoreRate Limiting in ASP.NET CoreMy Take: A Decision MatrixRepository Pattern: Do You Really Need It?Key TakeawaysFrequently Asked QuestionsSummary
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