---
title: "Where did GeometryReader hurt you once live data updates and animations entered the picture?"
url: https://daily.dev/posts/where-did-geometryreader-hurt-you-once-live-data-updates-and-animations-entered-the-picture--z5rnimwps
source_url: https://www.youtube.com/watch?v=tykxMm8rkmE
type: video:youtube
source: "Rebeloper"
published: 2026-02-06T14:16:45.919Z
updated: 2026-02-06T14:17:00.725Z
tags: ["ios", "swiftui"]
reading_time: 1
upvotes: 0
comments: 0
language: en
---

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# Where did GeometryReader hurt you once live data updates and animations entered the picture?

**[Rebeloper](https://daily.dev/sources/rebeloper)** · 1 min read · 0 upvotes · 0 comments

## Summary

A SwiftUI carousel experienced drift in snap points after implementing live updates. The root cause was GeometryReader reporting intermediate values during animations, which were being cached and used for layout calculations. The solution involved freezing layout inputs during animations and recomputing them only after animations completed, preventing the accumulation of errors.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=tykxMm8rkmE>

---

Tags: [#ios](https://daily.dev/tags/ios), [#swiftui](https://daily.dev/tags/swiftui)

[View this post on daily.dev](https://daily.dev/posts/where-did-geometryreader-hurt-you-once-live-data-updates-and-animations-entered-the-picture--z5rnimwps)
