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title: Why asking "what's the budget for your game?" doesn't...
description: Indie studio Spilt Milk Studios says crowdfunding was only 10% of the development budget for its game Trash Goblin, despite being seen as a crowdfunding...
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og:description: Indie studio Spilt Milk Studios says crowdfunding was only 10% of the development budget for its game Trash Goblin, despite being seen as a crowdfunding...
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# Why asking "what's the budget for your game?" doesn't make sense in 2026 | Opinion

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 6 min read · 1 upvotes · 0 comments

## Summary

Indie studio Spilt Milk Studios says crowdfunding was only 10% of the development budget for its game Trash Goblin, despite being seen as a crowdfunding success story. Players contributed over a third of funding through Kickstarter and reinvested Early Access revenue, the UK government supplied around a third of the budget, and the studio invested its own resources and received support from Microsoft for the Xbox release. For its next game, Gobble Inn, the studio estimates a budget ranging from £250,000 to £2.5 million depending on development stage, arguing that modern indie funding comes from multiple flexible sources rather than one fixed budget.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/why-asking-whats-the-budget-for-your-game-doesnt-make-sense-in-2026-opinion>

## Questions this post answers

### How much of an indie game's budget actually came from its Kickstarter campaign for Trash Goblin?

Crowdfunding covered only 10% of the development budget for Trash Goblin, despite the game being regarded as a crowdfunding success story. Players contributed over a third of total funding when combining the Kickstarter campaign with reinvested Early Access revenue, while UK government support, including the Prototype Fund, Content Fund, and Video Game Tax Relief, made up roughly another third.

_Developers mapping out funding strategies can track real-world indie budget breakdowns like this on daily.dev._

### What is the budget range for Spilt Milk Studios' new game Gobble Inn?

The budget for Gobble Inn ranges from £250,000 to £2.5 million, depending on the point in development at which it's measured. The studio, a team of 10 supported by freelancers, plans to scale spending through milestones, starting with a crowdfunding campaign (currently seeking £50,000 on Kickstarter) and expanding toward a full 1.0 multi-platform release only if player demand proves strong.

_Indie teams weighing milestone-based budgeting can follow funding case studies like this on daily.dev._

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- [Meet the indie studios funding other indie studios](https://daily.dev/posts/meet-the-indie-studios-funding-other-indie-studios-n6h45jatz) · Game Developer · 1 upvotes · 0 comments
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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming)

[View this post on daily.dev](https://daily.dev/posts/why-asking-what-s-the-budget-for-your-game-doesn-t-make-sense-in-2026-opinion-lmxz9fubi)

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