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title: Why I Spent as Much Time on Scenery as on Physics
description: A developer reflects on the decision to invest heavily in visual environments for an endless mobile racing game, exploring the hypothesis that visual variety...
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# Why I Spent as Much Time on Scenery as on Physics

**[Medium](https://daily.dev/sources/medium_js)** · 1 min read · 0 upvotes · 0 comments

## Summary

A developer reflects on the decision to invest heavily in visual environments for an endless mobile racing game, exploring the hypothesis that visual variety improves player retention, the production tradeoff between content and features, and what player feedback revealed about the environments.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://medium.com/@aamiryameen0652/why-i-spent-as-much-time-on-scenery-as-on-physics-21c50136d83f>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#game-design](https://daily.dev/tags/game-design), [#mobile-gaming](https://daily.dev/tags/mobile-gaming)

[View this post on daily.dev](https://daily.dev/posts/why-i-spent-as-much-time-on-scenery-as-on-physics-pjnlojpin)

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