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title: Why is building a UI in Rust so hard? | daily.dev
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# Why is building a UI in Rust so hard?

**[Read Rust](https://daily.dev/sources/readrust)** · 13 min read · 49 upvotes · 2 comments

## Summary

Building a UI in Rust is challenging due to the language's unique memory management and lack of inheritance. Rust's ownership model and mutability rules make it difficult to share data across a component tree. However, there are different approaches like functional UI and Entity-Component-System architecture that can be used to overcome these challenges.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.warp.dev/blog/why-is-building-a-ui-in-rust-so-hard>

## Community discussion

Top comments from developers on daily.dev.

**@eldakar** · 7 upvotes

> Well, that's true if only you try hard to apply object-oriented practices onto rust. Rust is  more friendly with functional approaches like elm and then all of a sudden it becomes easier

**@aston** · 4 upvotes

> Put simply, it's because Rust isn't an object-oriented programming language.

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---

Tags: [#rust](https://daily.dev/tags/rust), [#elm](https://daily.dev/tags/elm)

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