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title: WWDC26: Explore advances in RealityKit | Apple | daily.dev
description: WWDC26 session covering new RealityKit features including: lightmaps and soft shadows for realistic lighting, physical space lighting to project virtual lights...
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# WWDC26: Explore advances in RealityKit | Apple

**[Apple Developer](https://daily.dev/sources/appledeveloper)** · 23 min read · 0 upvotes · 0 comments

## Summary

WWDC26 session covering new RealityKit features including: lightmaps and soft shadows for realistic lighting, physical space lighting to project virtual lights onto real-world surfaces, navigation mesh for NPC/player pathfinding with traversal costs and off-mesh connections, advanced cloth simulation with pinning support, mesh level-of-detail (LOD) switching for performance, 3D Gaussian splat rendering for volumetric real-world captures, and raytraced geometrical acoustics with custom reverb meshes for immersive spatial audio on Apple Vision Pro.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=jED4zYKO4J8>

---

Tags: [#3d](https://daily.dev/tags/3d), [#spatial-computing](https://daily.dev/tags/spatial-computing), [#visionos](https://daily.dev/tags/visionos)

[View this post on daily.dev](https://daily.dev/posts/wwdc26-explore-advances-in-realitykit-apple-5tmwpmka0)

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