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# Xbox explains outage preventing players from accessing games, CTO says it will "do better"

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 2 min read · 0 upvotes · 0 comments

## Summary

Xbox experienced a hours-long outage caused by a failure in an internal Microsoft licensing service shared across multiple products. The failure prevented players from signing in, accessing game libraries, and launching games, and also impacted publishing and store partners. CTO Scott Van Vliet explained that traffic was shifted to healthy infrastructure once the failing component was isolated, but recovery was uneven across regions. Xbox is now conducting a full post-incident review to address the single point of failure, harden dependencies, and improve detection and communication. The outage follows a similar PlayStation Network outage the previous week caused by AWS connectivity issues.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/xbox-explains-outage-preventing-players-from-accessing-games-cto-says-it-will-do-better>

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Tags: [#microsoft](https://daily.dev/tags/microsoft), [#xbox](https://daily.dev/tags/xbox)

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