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title: Zen BBQ 2.0, a Bevel Add-On for Blender, Gets a New Map...
description: Zen BBQ 2.0 is a major update to the Blender bevel add-on by Sergey Tyapkin, introducing a new Map Baking system. It allows artists to bake procedural bevels...
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og:description: Zen BBQ 2.0 is a major update to the Blender bevel add-on by Sergey Tyapkin, introducing a new Map Baking system. It allows artists to bake procedural bevels...
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# Zen BBQ 2.0, a Bevel Add-On for Blender, Gets a New Map Baking System

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Zen BBQ 2.0 is a major update to the Blender bevel add-on by Sergey Tyapkin, introducing a new Map Baking system. It allows artists to bake procedural bevels into production-ready texture maps (normal, AO, curvature, ID maps) directly in Blender without altering geometry. Key features include baking selected objects or entire collections, merging multiple objects into one texture set, resolution and output control, an Explode system to prevent projection artifacts, and export to Marmoset Toolbag via vertex color masks. The tool targets hard-surface modeling, game development, and concept art workflows.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/this-blender-add-on-for-customizable-bevels-gets-a-new-map-baking-system>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/zen-bbq-2-0-a-bevel-add-on-for-blender-gets-a-new-map-baking-system-9a0rzskyh)

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