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---
title: Best Codrops posts — June 2025 | daily.dev
description: The most upvoted Codrops posts from June 2025, curated by the daily.dev community.
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og:title: Best Codrops posts — June 2025 | daily.dev
og:description: The most upvoted Codrops posts from June 2025, curated by the daily.dev community.
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# Best of Codrops — June 2025

1. 1  
[](https://daily.dev/posts/coding-a-3d-audio-visualizer-with-three-js-gsap-web-audio-api-qgrwd8t87 "Coding a 3D Audio Visualizer with Three.js, GSAP & Web Audio API")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 1y  
Coding a 3D Audio Visualizer with Three.js, GSAP & Web Audio API  
A comprehensive guide to building an interactive 3D audio visualizer that combines Three.js for 3D rendering, Web Audio API for real-time sound analysis, and GSAP for smooth animations and draggable UI elements. The tutorial covers creating custom GLSL shaders for audio-reactive effects, implementing frequency analysis to drive visual distortions, and building a sci-fi interface with momentum-based interactions. The result is a glowing orb that pulses and morphs in sync with music while users can drag control panels around the screen.  
122  
5
2. 2  
[](https://daily.dev/posts/building-an-infinite-parallax-grid-with-gsap-and-seamless-tiling-gzn8sdvf7 "Building an Infinite Parallax Grid with GSAP and Seamless Tiling")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 1y  
Building an Infinite Parallax Grid with GSAP and Seamless Tiling  
A comprehensive tutorial on creating an infinitely scrolling image grid with parallax effects using GSAP. Covers dynamic tile generation from Figma layouts, smooth scroll and drag interactions, seamless tiling for infinite scrolling, visibility animations with IntersectionObserver, and polished intro animations. The implementation uses mathematical calculations for positioning, linear interpolation for smooth motion, and performance optimizations for web animations.  
75
3. 3  
[](https://daily.dev/posts/motion-highlights-10-9d2ao1g2p "Motion Highlights #10")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 1y  
Motion Highlights #10  
A curated collection of motion design and animation examples from creative professionals, featuring text animations, UI designs, portfolio pieces, and experimental motion graphics. Includes work from various studios and designers showcasing different animation techniques and styles, plus a recommendation for a free GSAP JavaScript animation course.  
18  
1
4. 4  
[](https://daily.dev/posts/building-a-real-time-dithering-shader-aexr8ikzk "Building a Real-Time Dithering Shader")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 1y  
Building a Real-Time Dithering Shader  
A detailed walkthrough of creating a real-time dithering shader using GLSL and WebGL. The implementation uses a 4x4 Bayer matrix for ordered dithering, supports optional pixelation and grayscale modes, and integrates with the postprocessing library as a composable effect. The shader transforms smooth gradients into stylized pixel patterns reminiscent of 8-bit graphics, offering customizable parameters like grid size and pixel ratio for retro visual effects in modern web applications.  
13  
2

[See all Codrops archives](/sources/codrops/best-of)

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