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title: Best Game Developer posts — July 2024 | daily.dev
description: The most upvoted Game Developer posts from July 2024, curated by the daily.dev community.
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og:title: Best Game Developer posts — July 2024 | daily.dev
og:description: The most upvoted Game Developer posts from July 2024, curated by the daily.dev community.
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# Best of Game Developer — July 2024

1. 1  
[](https://daily.dev/posts/illusion-of-skill-how-to-make-a-better-game-in-less-time-blzyy3ggx "Illusion of Skill: How to Make a Better Game in Less Time")  
Article  
![Avatar of gamedeveloper](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/5fbb7418db8746769a45f55309bbdf13)Game Developer · 2y  
Illusion of Skill: How to Make a Better Game in Less Time  
Playtesting is crucial in game development for improving game quality efficiently. Distinguished from quality assurance, which focuses on functionality, playtesting emphasizes player feedback to enhance game appeal. Prominent game designers from companies like Valve and Schell Games prioritize playtesting to refine their designs. Frequent testing and clear feedback can exponentially increase the effectiveness of game development, helping designers trust their intuition and avoid future issues. Indie developers are encouraged to test early and often, overcoming common excuses and embracing feedback to achieve a more successful game.  
35  
2
2. 2  
[](https://daily.dev/posts/a-small-games-manifesto-fci8a7vpd "A small games manifesto")  
Article  
![Avatar of gamedeveloper](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/5fbb7418db8746769a45f55309bbdf13)Game Developer · 2y  
A small games manifesto  
Brandon Dillon, co-founder of 2weeks, argues that the future of sustainable game development lies in smaller, more experimental games. He highlights the rising costs and risks associated with AAA games, exacerbated by technological advances and economic constraints. Dillon advocates for a return to smaller-scale development, which has historically led to innovative and successful franchises. He urges industry leaders to embrace new ideas and leaner production methods to ensure the long-term viability of their studios.  
17  
4
3. 3  
[](https://daily.dev/posts/skald-against-the-black-priory-is-an-old-school-crpg-with-modern-sensibilities-gjppp51rs "SKALD: Against the Black Priory is an old school CRPG with modern sensibilities")  
Article  
![Avatar of gamedeveloper](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/5fbb7418db8746769a45f55309bbdf13)Game Developer · 2y  
SKALD: Against the Black Priory is an old school CRPG with modern sensibilities  
SKALD: Against the Black Priory is a retro CRPG that aims to blend the eerie, intricate charm of early '90s RPGs with modern game design to make the genre more accessible. Developer Anders Lauridsen discusses the challenges of solo development, balancing complexity with accessibility, and the inspiration behind the game's design and narrative. The game seeks to capture the unsettling atmosphere of classic horror while offering a smoother, player-friendly experience.  
15

[See all Game Developer archives](/sources/gamedeveloper/best-of)

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