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---
title: Best ThePrimeTime posts — October 2024 | daily.dev
description: The most upvoted ThePrimeTime posts from October 2024, curated by the daily.dev community.
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og:title: Best ThePrimeTime posts — October 2024 | daily.dev
og:description: The most upvoted ThePrimeTime posts from October 2024, curated by the daily.dev community.
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---

# Best of ThePrimeTime — October 2024

1. 1  
[](https://daily.dev/posts/remote-work-is-pure-foolishness-vteuwyre6 "Remote Work Is PURE FOOLISHNESS")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
Remote Work Is PURE FOOLISHNESS  
The author critiques a post from LinkedIn that disparages remote work for software developers, suggesting they lack enthusiasm and contribute little to business culture. The author argues that developers are highly enthusiastic about building things and highlights the awkwardness of virtual social gatherings like Zoom happy hours. They suggest that remote work is actually beneficial for developers and businesses alike, preventing ineffective forced social interactions. The post oscillates between interpreting the LinkedIn comments as satire and taking them seriously, ultimately affirming the positives of remote work for software engineers.  
56  
6
2. 2  
[](https://daily.dev/posts/sqlite-is-getting-so-good-zuqf4udna "Sqlite Is Getting So Good")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
Sqlite Is Getting So Good  
The post dives into a new multi-tenant architecture and issues a scalability challenge for a serverless database based on a fork of SQLite. It emphasizes the advantages of deterministic simulation testing (DST) and highlights the importance of not reinventing the wheel unless mission-critical. It also discusses the application of Rust and its borrow checker for improved safety and performance, the implementation of DST for bug detection, and the decision-making process behind choosing Rust over Zig for the rewrite project.  
51  
1
3. 3  
[](https://daily.dev/posts/nextjs-is-hard-to-self-host-apygwazlh "NextJS Is Hard To Self Host")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
NextJS Is Hard To Self Host  
Dax, the spearhead of the Open Next project, explains why hosting NextJS is complex and refutes the common notion that it's as simple as 'just throwing it in a Docker container.' NextJS's unique capabilities around infrastructure and performance require specific setups often tied to Vercel's advanced hosting platform. Open Next aims to provide solutions for these challenges through a community-driven reverse engineering effort. The discussion also touches on the broader implications of VC funding in open source projects, highlighting potential issues and benefits.  
42  
3
4. 4  
[](https://daily.dev/posts/so-i-tried-ghostty--jn73rx2cp "so i tried ghostty...")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
so i tried ghostty...  
The author shares their initial thoughts on Ghosty, a terminal emulator currently in private beta. They highlight its easy configuration, the quality of its codebase (written in Zig), and the notable engineer behind it. Despite its benefits, the lack of session management requires continued use of tools like t-mux. The author encourages feedback for more tech content.  
33
5. 5  
[](https://daily.dev/posts/creator-of-c-on-how-long-to-learn-a-language-prime-reacts-hqzggtnds "Creator Of C++ On How Long To Learn A Language | Prime Reacts")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
Creator Of C++ On How Long To Learn A Language | Prime Reacts  
Learning a language like C++ can vary significantly based on prior programming experience. Experienced programmers might pick up the basics in days or weeks through resources like 'A Tour of C++,' but reaching a professional level can take months or years. Understanding complex code written by others can be particularly challenging due to heavy use of macros and templates. The post also highlights that merely knowing the syntax doesn't equate to mastering the language's intended usage.  
26  
2
6. 6  
[](https://daily.dev/posts/maybe-htmx-is-bad--2lqktxn9q "Maybe HTMX Is Bad...")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
Maybe HTMX Is Bad...  
The post provides a critical analysis of HTMX, discussing its complexity and issues when used for non-trivial user interfaces, such as property inheritance and dynamic binding. It highlights challenges in managing state within the DOM and the default request queuing behavior. The author also touches on the difficulties of integrating HTMX with React, suggesting that they might not work well together due to differing philosophies in state management.  
26  
1
7. 7  
[](https://daily.dev/posts/no-one-hires-jr-devs-so-i-made-a-game-pal1uqi2i "No One Hires Jr Devs So I Made A Game")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
No One Hires Jr Devs So I Made A Game  
A junior developer built a multiplayer browser game due to struggles in finding job opportunities. The game design includes advantages over common projects like to-do apps, as it involves complex problem-solving and various aspects of tech, from networking to graphical aesthetics. The project uses technologies like JavaScript, TypeScript, Golang, and employs strategies such as hexagonal grids, fog of war, and WebSockets for real-time multiplayer interactions. The developer highlights significant learning experiences and complex challenges faced during the project.  
22
8. 8  
[](https://daily.dev/posts/laravel-creator-talks-php-lambos-and-vc-pnglo3n17 "Laravel Creator talks PHP, Lambos, and VC")  
Video  
![Avatar of primeagen](https://media.daily.dev/image/upload/s--J5-GjDeo--/f_auto/v1704628081/logos/primeagen.jpg)ThePrimeTime · 2y  
Laravel Creator talks PHP, Lambos, and VC  
In this episode of 'The Top Shelf,' Taylor Otwell, creator of Laravel, discusses the history of Laravel, the recent $57 million raise with Excel, and the technology choices for developing Laravel applications. Otwell explains his preference for Vue.js over React, although Laravel's latest product, Laravel Cloud, uses React due to its extensive ecosystem. The conversation delves into Inertia.js, a project that allows developers to write full-stack applications with modern JavaScript front ends while keeping traditional server-side routing and data retrieval. Otwell also shares insights into maintaining Laravel's code quality and the importance of building the hardest part of a project first.  
21

[See all ThePrimeTime archives](/sources/primeagen/best-of)

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