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# Best of Blender — 2025

1. 1  
[](/posts/clean-animation-on-glass-buttons-wsepw2tfq "Clean Animation on Glass Buttons")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
Clean Animation on Glass Buttons  
Reijo creates stunning glass-like button animations using Blender, featuring smooth flipping motions and candy-like visual effects. The artist's 3D work includes interactive UI elements like yes/no options and login forms, showcasing advanced motion design techniques for creating realistic glass materials and smooth button interactions.  
378  
19
2. 2  
[](/posts/3d-cards-in-webflow-using-three-js-and-glb-models-xddfdxv0u "3D Cards in Webflow Using Three.js and GLB Models")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 1y  
3D Cards in Webflow Using Three.js and GLB Models  
A comprehensive guide to creating interactive 3D cards in Webflow by integrating Three.js with GLB models. The tutorial covers the complete workflow from creating 3D models in Blender, setting up Three.js scenes with proper lighting and camera controls, and embedding the functionality into Webflow projects. Each card transforms from a flat UI element into an interactive 3D environment with real-time rendering, orbital controls, and atmospheric lighting effects.  
79  
2
3. 3  
[](/posts/building-a-fully-featured-3d-world-in-the-browser-with-blender-and-three-js-2rvnhljal "Building a Fully-Featured 3D World in the Browser with Blender and Three.js")  
Article  
![Avatar of codrops](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/codrops)Codrops · 2y  
Building a Fully-Featured 3D World in the Browser with Blender and Three.js  
Explore the process of building an immersive 3D world in the browser using Blender and Three.js. Learn the creative and technical steps involved, from conceptualizing scenes to blocking, sculpting, and adding materials. Discover tips for optimization, texturing, and exporting assets to ensure your web-based 3D environment performs efficiently and looks stunning.  
65
4. 4  
[](/posts/impressive-3d-tongue-rig-made-in-blender-4jsy8kbis "Impressive 3D Tongue Rig Made in Blender")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
Impressive 3D Tongue Rig Made in Blender  
A 3D artist showcased an impressive tongue rigging system for a character created in Blender. The rig demonstrates realistic movement and lighting effects, particularly when compared to the low-poly version. The character is part of an ongoing project that includes detailed facial expressions created using motion capture technology.  
51  
14
5. 5  
[](/posts/i-redesigned-app-uis-literally--eyqvxnr0q "I Redesigned App UIs "LITERALLY"")  
Video  
![Avatar of juxtopposed](https://media.daily.dev/image/upload/s--MdalXrrw--/f_auto/v1712315280/logos/juxtopposed)Juxtopposed · 45w  
I Redesigned App UIs "LITERALLY"  
A creative exploration of redesigning popular software interfaces based on their literal names. The author reimagines Blender as an actual blender with cylindrical workspace, SoundCloud as cloud-shaped music players, 7zip with seven zippers as progress bars, Steam with industrial pipes and valves, Obsidian with Minecraft-style blocks over lava, Chrome as metallic chromium, Telegram as vintage telegraph messages, TikTok with a prominent time counter, and Letterboxd as movie stamps in envelopes. Each redesign transforms functional UI elements into thematic visual metaphors while maintaining core functionality.  
41  
1
6. 6  
[](/posts/creative-web-development-with-three-js-and-blender-i0kymwczo "Creative Web Development with Three.js and Blender")  
Article  
![Avatar of freecodecamp](https://media.daily.dev/image/upload/t_logo,f_auto/v1628412854/logos/freecodecamp)freeCodeCamp · 48w  
Creative Web Development with Three.js and Blender  
A comprehensive 6-hour beginner course covering 3D web development by combining Blender for 3D modeling with Three.js for web integration. Learn to create an immersive 3D portfolio from scratch, starting with Blender fundamentals (modeling characters, trees, environments, textures) and progressing to Three.js implementation (camera controls, lighting, raycasting for interactions, character movement with GSAP, collision detection). Includes practical exercises, code analysis techniques, and deployment guidance using GitHub and Vercel.  
35  
4
7. 7  
[](/posts/stunning-magical-3d-illusion-in-flat-card-fp3a79gkn "Stunning Magical 3D Illusion in Flat Card")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 51w  
Stunning Magical 3D Illusion in Flat Card  
Artist Mingwei 'CMZW' Lim created a portal-like 3D illusion on a flat card surface using Blender. The card reveals holographic stars and new depths when moved, similar to holographic display experiments. The artist has previously created various visual effects including Balatro-style cards, custom post-processing VFX collections, distance-based glitch effects, and pixelated Earth renders.  
34  
1
8. 8  
[](/posts/man-joked-he-was-fired-for-apple-s-new-liquid-glass-design-cgvhwwzfh "Man Joked He Was Fired for Apple's New Liquid Glass Design")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
Man Joked He Was Fired for Apple's New Liquid Glass Design  
Apple introduced Liquid Glass, a semi-transparent design at WWDC25 that drew comparisons to Windows Vista's Aero interface. A developer named Jon Yongfook successfully trolled the internet by falsely claiming Apple fired him for the design, leading some outlets to report it as real news. The design sparked various recreation attempts by artists using CSS, SVG, and Blender, with notable contributions from Blender creator Jesse Miettinen who created a glass-like interface parody.  
30  
8
9. 9  
[](/posts/modeling-a-car-in-blender-for-godot-full-process-cvlfbfxma "Modeling a car in Blender for Godot full process")  
Article  
![Avatar of godotdevelopers](https://media.daily.dev/image/upload/s--ZTW5R_kJ--/f_auto/v1727120006/squads/6da83cbf-4fde-4c81-b91a-f25c050e1370)Godot Developers · 2y  
Modeling a car in Blender for Godot full process  
Learn the full process of modeling a car in Blender, importing it into Godot, and setting it up with the vehicle control node through a detailed video tutorial.  
30  
1
10. 10  
[](/posts/magical-balatro-like-card-effects-animation-made-with-blender-fa3xngrl7 "Magical Balatro-Like Card Effects & Animation Made with Blender")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 48w  
Magical Balatro-Like Card Effects & Animation Made with Blender  
Mingwei 'CMZW' Lim created Balatro-inspired 3D playing cards with holographic effects and destruction/conjuration animations using Blender. The project showcases advanced shader work and visual effects, with the card shaders available for free on the creator's Ko-Fi page. The work demonstrates Blender's capabilities for creating game-style visual effects and continues the artist's collection of creative 3D card effects.  
26  
3
11. 11  
[](/posts/crazy-horse-pen-animation-made-in-blender-ngt2cphuv "Crazy Horse Pen Animation Made in Blender")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
Crazy Horse Pen Animation Made in Blender  
Artist KoalaOK reveals a surreal horse pen animation made using Blender, featuring fantastical elements like an imp with a whip and spectral scythe. This imaginative work is part of a portfolio that includes other Blender projects, showcasing creative potential in digital art.  
19  
1
12. 12  
[](/posts/icity-gets-new-terrain-editing-tools-road-system-enhancements-kw7kgvtxu "iCity Gets New Terrain Editing Tools & Road System Enhancements")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
iCity Gets New Terrain Editing Tools & Road System Enhancements  
iCity 1.5, a procedural city generator for Blender, introduces enhanced road systems with highway conversion capabilities, custom intersection presets, and improved road customization options. The update includes new terrain editing tools, a background export system supporting multiple formats (GLB/GLTF, FBX, USD), and enhanced park and green area block controls. Additional improvements cover UV mapping, texture resolution handling, and overall performance stability.  
11
13. 13  
[](/posts/blender-4-5---vulkan-has-arrived--nd1bsbxyc "Blender 4.5 - Vulkan Has Arrived!")  
Video  
![Avatar of gamefromscratch](https://media.daily.dev/image/upload/s--EcPfFcSs--/f_auto/v1724391677/logos/gamefromscratch)Gamefromscratch · 1y  
Blender 4.5 - Vulkan Has Arrived!  
Blender 4.5 beta introduces Vulkan rendering support as its major feature, offering significant performance improvements but requiring manual activation. The release includes quality-of-life improvements like dual scroll wheel support for navigation, multi-object UV viewing without edit mode, customizable properties panel visibility, and enhanced geometry nodes with new import nodes and better organization tools. However, this version marks the end of Intel Mac support and removes Collada file format support, while adding improvements to glTF, USD, and FBX export capabilities.  
11
14. 14  
[](/posts/blender-animation-that-came-from-dream-zyjo33xu8 "Blender Animation That Came from Dream")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 1y  
Blender Animation That Came from Dream  
Artist Yusuf Kamal created a surreal Blender animation inspired by his childhood dreams, featuring trains emerging unexpectedly from multiplying railway tracks. The animation uses vintage styling with low bit rate effects and anxiety-inducing camera movements to recreate the nightmarish quality of the original dream experience.  
10

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