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# Best of Compiler — 2025

1. 1  
[](/posts/progress-on-typescript-7-vw602leio "Progress on TypeScript 7")  
Article  
![Avatar of ts](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/42da81680eee425bbf1513c1fb7dd5c4)Typescript · 45w  
Progress on TypeScript 7  
The TypeScript team provides a major update on TypeScript 7.0 (Project Corsa), their native code rewrite of the compiler and language service. The native preview is now stable and production-ready, featuring 10x faster builds through parallelism, complete editor support including auto-imports and refactoring, and high type-checking compatibility with existing versions. TypeScript 6.0 will be the final JavaScript-based release, serving as a bridge to 7.0 with deprecations like removing ES5 support and enabling strict mode by default. The native preview is available today via VS Code extension and npm package, though some features like full emit pipeline and watch mode need refinement.  
328  
11
2. 2  
[](/posts/react-is-finally-cutting-down-on-bloat--pmod5yal5 "React is finally cutting down on bloat...")  
Video  
![Avatar of awesome-coding](https://media.daily.dev/image/upload/s--mj_0cdD8--/f_auto/v1710506099/logos/awesome-coding)Awesome · 1y  
React is finally cutting down on bloat...  
Modern React introduces an automatic compiler that handles performance optimization by analyzing components at build time and injecting memoization where needed. This eliminates the need for manual use of useMemo, useCallback, and useEffect hooks for performance reasons. The compiler builds dependency graphs to track which data affects component output and generates optimized code that only updates when necessary, leading to cleaner code with fewer bugs and better performance without developer micromanagement.  
95  
3
3. 3  
[](/posts/fixing-typescript-performance-problems-a-case-study-mmpqg73be "Fixing TypeScript Performance Problems: A Case Study")  
Article  
![Avatar of viget](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/bb75aa01968d4bdb91c583d939f83184)Viget · 42w  
Fixing TypeScript Performance Problems: A Case Study  
A TypeScript monorepo was experiencing severe performance issues with 6+ minute build times and sluggish intellisense. Using compiler diagnostics, trace analysis, and the @typescript/analyze-trace tool, the team identified that kysely helper functions with complex type inference were causing 80-second type-checking bottlenecks. By inlining these queries, removing circular dependencies, eliminating barrel files, and cleaning up unused types, they reduced build time by 79% (from 6.2 to 1.3 minutes), cut memory usage in half, and restored responsive editor performance.  
88  
2
4. 4  
[](/posts/comptime-ts-compile-time-expressions-for-typescript-3z590no2z "comptime.ts — compile-time expressions for TypeScript")  
Article  
![Avatar of hn](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/hn)Hacker News · 1y  
comptime.ts — compile-time expressions for TypeScript  
comptime.ts is a TypeScript compiler that enables compile-time evaluation of expressions marked with 'comptime', moving computations from runtime to build time for performance optimization. It supports Vite and Bun bundlers, offers CLI and API usage, and can handle promises and complex expressions. The tool requires JSON-serializable return values and provides safety warnings about compile-time code execution.  
74  
1
5. 5  
[](/posts/hans-halverson-brimstone-new-javascript-engine-written-in-rust-omwmdjim6 "Hans-Halverson/brimstone: New JavaScript engine written in Rust")  
Article  
![Avatar of hn](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/hn)Hacker News · 47w  
Hans-Halverson/brimstone: New JavaScript engine written in Rust  
Brimstone is a new JavaScript engine built from scratch in Rust that implements over 97% of the ECMAScript specification. It features a bytecode VM inspired by V8's Ignition, a compacting garbage collector, custom RegExp and parser engines, and nearly all builtin objects. The project supports all ES2024 features and stage 4 proposals except SharedArrayBuffer and Atomics. While not production-ready, it can execute JavaScript files and includes comprehensive testing with test262 integration.  
66  
5
6. 6  
[](/posts/compiling-python-to-run-anywhere-6yp4ynszt "Compiling Python to Run Anywhere")  
Article  
![Avatar of codeconfessions](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/13e0f42f33864f94bf4d8f0e43234afd)Confessions of a Code Addict · 1y  
Compiling Python to Run Anywhere  
Muna's founders built a Python compiler that generates optimized C++ code from unmodified Python functions, enabling cross-platform deployment without interpreters. The system uses symbolic tracing to create intermediate representations, type propagation to bridge Python's dynamic typing with C++'s static typing, and AI-powered code generation to implement thousands of library functions. Performance optimization happens through exhaustive testing of multiple implementation variants across different hardware, with telemetry data driving automatic selection of the fastest approaches.  
60  
1
7. 7  
[](/posts/go-just-got-faster--7ypfnqz09 "Go just got faster..")  
Video  
![Avatar of youtube](https://media.daily.dev/image/upload/s--W5zMumpP--/f_auto/v1725350181/logos/youtube)YouTube · 1y  
Go just got faster..  
Go 1.25, expected in August 2025, introduces several performance improvements including the experimental Green Tea garbage collector promising 10-40% reduction in GC overhead, a new JSON v2 package that's 2.7-21x faster than the current implementation, DWARF version 5 debug information for faster compilation, and enhanced address sanitizer with leak detection. These features are currently experimental and require build-time flags to enable.  
59  
2
8. 8  
[](/posts/formalising-external-apis-lklv1zwk1 "Formalising external APIs")  
Article  
![Avatar of gleam](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/13aabbd66eb74f4b9dba15b15e80e16e)Gleam · 51w  
Formalising external APIs  
Gleam v1.13.0 introduces formalized external APIs for JavaScript interop, allowing safer integration with external code through dedicated functions for constructing and accessing Gleam data types. The release includes significant compiler improvements: enhanced bit array exhaustiveness checking with interference-based pruning, unused argument detection in recursive functions, and better fault-tolerant analysis. The language server gains multiple new code actions including extract function, collapse nested cases, and pattern matching helpers. Additional improvements include better error messages for common syntax mistakes from other languages, dependency version change notifications, and enhanced type display in documentation.  
55  
1
9. 9  
[](/posts/announcing-rust-1-84-0-w64wnt62p "Announcing Rust 1.84.0")  
Article  
![Avatar of rust](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/8fb725c4025846578f65c8eada2fc5b8)Rust · 2y  
Announcing Rust 1.84.0  
Rust 1.84.0 has been released, introducing several new features and improvements. Cargo now considers the minimum supported Rust version (MSRV) for dependency version selection, reducing maintainer toil. The Rust compiler has begun migrating to a new trait solver, enhancing type system capabilities and correctness. Additionally, new strict provenance APIs have been included to minimize undefined behavior related to pointers. Various new APIs have been stabilized, including several in const contexts.  
52  
1
10. 10  
[](/posts/gleam-javascript-gets-30-faster-pafqtyqvm "Gleam JavaScript gets 30% faster")  
Article  
![Avatar of gleam](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/13aabbd66eb74f4b9dba15b15e80e16e)Gleam · 1y  
Gleam JavaScript gets 30% faster  
Gleam v1.11.0 introduces significant performance improvements with 30% faster JavaScript compilation through optimized pattern matching using decision trees instead of linear if-else chains. The release adds new testing capabilities with built-in assert syntax, a dedicated dev/ directory for development code accessible via 'gleam dev' command, and enhanced language server features including better code actions and fault tolerance. Additional improvements include JavaScript bit array support for UTF-16/UTF-32, better documentation generation, and various developer experience enhancements.  
51  
1
11. 11  
[](/posts/cli-q-a-minimal-programming-language-and-compiler--gqpc3txrz "cli/q: 🌱 A minimal programming language and compiler.")  
Article  
![Avatar of lobsters](https://media.daily.dev/image/upload/s--tl8v_Fku--/f_auto,t_logo/v1698841318/logos/lobste.jpg)Lobsters · 1y  
cli/q: 🌱 A minimal programming language and compiler.  
Q is a minimal, dependency-free programming language and compiler that targets x86-64 and arm64 architectures. It features ultra-fast compilation (under 1ms for simple programs), tiny executables (Hello World is \~600 bytes), and supports multiple platforms including Linux, Mac, and Windows. The compiler is built in Go and uses SSA-based intermediate representation for optimization. It generates position-independent executables with security features like W^X memory protection and can be used for scripting due to its fast compilation speed.  
49  
1
12. 12  
[](/posts/announcing-rust-1-91-1-farly7t5c "Announcing Rust 1.91.1")  
Article  
![Avatar of rust](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/8fb725c4025846578f65c8eada2fc5b8)Rust · 48w  
Announcing Rust 1.91.1  
Rust 1.91.1 is a patch release fixing two critical regressions from version 1.91.0\. The first addresses linker failures and runtime errors in WebAssembly builds caused by incorrect handling of the wasm\_import\_module attribute when importing symbols from multiple Wasm modules. The second fixes Cargo's target directory locking on illumos systems, which was inadvertently disabled due to an oversight in the File::lock standard library implementation.  
48
13. 13  
[](/posts/how-we-found-a-bug-in-go-s-arm64-compiler-igpy1eqbw "How we found a bug in Go's arm64 compiler")  
Article  
![Avatar of cloudflare](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/38522e1d11354cd6b7af66f9d4316735)Cloudflare · 1y  
How we found a bug in Go's arm64 compiler  
Cloudflare discovered a race condition in Go's arm64 compiler that caused sporadic crashes during stack unwinding. The bug occurred when async preemption interrupted a split stack pointer adjustment in function epilogues, leaving the stack in an invalid state. Through systematic debugging involving coredumps, disassembly analysis, and reproducer creation, they traced crashes to a one-instruction race where the runtime preempted between two ADD opcodes adjusting RSP. The fix ensures stack pointer modifications happen atomically by building offsets in temporary registers first.  
47  
1
14. 14  
[](/posts/the-linux-kernel-looks-to-bite-the-bullet-in-enabling-microsoft-c-extensions-lfdvneg0e "The Linux Kernel Looks To "Bite The Bullet" In Enabling Microsoft C Extensions")  
Article  
![Avatar of phoronix](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/6a26ba379dd64932830aa0c9803dd7ee)Phoronix · 48w  
The Linux Kernel Looks To "Bite The Bullet" In Enabling Microsoft C Extensions  
The Linux kernel is preparing to enable the -fms-extensions compiler flag in version 6.19, allowing Microsoft C extensions that permit anonymous tagged structs and unions. Two patches have been queued in kbuild-next after years of previous attempts. The change would enable cleaner code and potential stack space savings, with Linus Torvalds showing no opposition. The flag is supported by both GCC and LLVM/Clang compilers.  
46  
3
15. 15  
[](/posts/the-end-of-type-annotations-hpxwxj1mp "The End of Type Annotations")  
Article  
![Avatar of yegor256](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/e403368e462f4ae184ab876bda3d013d)Yegor's Blog · 1y  
The End of Type Annotations  
Type annotations in statically typed languages like Java are a workaround for compiler limitations rather than a necessary feature. A well-designed programming language should be able to infer all types automatically by eliminating features like generics, method overloading, and reflection that make type inference undecidable. This approach would result in cleaner, more readable code while forcing developers to write smaller, more modular programs due to compilation constraints.  
46  
13
16. 16  
[](/posts/thirteen-years-of-rust-and-the-birth-of-rue-67ydwkow4 "Thirteen years of Rust and the birth of Rue")  
Article  
![Avatar of steveklabnik](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/7610ab034d884941bc56294e0912125b)Steve Klabnik · 42w  
Thirteen years of Rust and the birth of Rue  
Steve Klabnik reflects on 13 years of using Rust and announces Rue, a new programming language he's building as a hobby project. He discusses how AI tools like Claude have made solo language development more feasible without large teams or funding. The project is in early stages and intentionally kept as a personal endeavor rather than a community-driven effort.  
43  
3
17. 17  
[](/posts/crystal-1-16-0-is-released--hz1qq0cpc "Crystal 1.16.0 is released!")  
Article  
![Avatar of crystallang](https://media.daily.dev/image/upload/s--7bam2lrQ--/f_auto/v1734606444/logos/crystallang)Crystal · 2y  
Crystal 1.16.0 is released!  
Crystal 1.16.0 introduces new features, bug fixes, and breaking changes to the language, compiler, and standard library. Notable updates include changes to the File.match? method, deprecation of parameter name suffixes, and adjustments to Enumerable#sum and #product function behavior. The release also introduces execution contexts as a preview feature, enhancing multi-threading support. The new version additionally includes performance improvements for path handling on Windows, new indexable methods, and extended support for LLVM 20.  
44
18. 18  
[](/posts/switching-to-rust-s-own-mangling-scheme-on-nightly-06vae1yzq "Switching to Rust's own mangling scheme on nightly")  
Article  
![Avatar of rust](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/8fb725c4025846578f65c8eada2fc5b8)Rust · 46w  
Switching to Rust's own mangling scheme on nightly  
Rust's nightly compiler will switch from C++'s Itanium ABI mangling scheme to its own v0 mangling scheme starting November 21, 2025\. The new scheme preserves generic parameter information, produces more readable symbols for debuggers and profilers, and uses only alphanumeric characters for better platform compatibility. While symbols may be slightly larger, the change significantly improves debugging experience, especially for async code, closures, and generic functions. Users can revert to legacy mangling if needed using compiler flags.  
29  
1
19. 19  
[](/posts/no-more-dependency-management-headaches-wd1gmrpb7 "No more dependency management headaches")  
Article  
![Avatar of gleam](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/13aabbd66eb74f4b9dba15b15e80e16e)Gleam · 1y  
No more dependency management headaches  
Gleam v1.12.0 introduces significant improvements to dependency management with clearer conflict resolution error messages, major version update notifications, and enhanced debugging capabilities. The release includes code generation optimizations that reduce output size, better list formatting control in the automatic formatter, JSDoc support for JavaScript compilation, and various developer experience enhancements like improved error messages and language server features.  
30
20. 20  
[](/posts/i-spent-181-minutes-waiting-for-the-zig-compiler-this-week-cw5gjopu0 "I spent 181 minutes waiting for the Zig compiler this week")  
Article  
![Avatar of community](https://media.daily.dev/image/upload/t_logo,f_auto/v1655817725/logos/community)Community Picks · 2y  
I spent 181 minutes waiting for the Zig compiler this week  
The Zig compiler takes approximately 1 minute and 30 seconds to compile debug builds, causing prolonged waiting times for developers working on large codebases like Bun. The language server, zls, lacks critical features like type-checking, further slowing development. While incremental compilation is in progress, it is not fully ready, causing additional delays in the development process.  
30  
5
21. 21  
[](/posts/announcing-seven-new-members-of-the-compiler-team-jvwkd25gt "Announcing seven new members of the compiler team")  
Article  
![Avatar of insiderustblog](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/dac5ded91c53479ba19948cc58333757)Inside Rust Blog · 50w  
Announcing seven new members of the compiler team  
The Rust compiler team welcomes seven new members who have made significant contributions across various areas: metrics and recompilation optimization, Rustdoc and GCC backend development, low-level language features, integration testing, pattern matching improvements, attribute handling refactoring, and const generics enhancements.  
28  
1
22. 22  
[](/posts/typescript-7-native-preview-in-visual-studio-2026-75ob7opkw "TypeScript 7 native preview in Visual Studio 2026")  
Article  
![Avatar of devblogs](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/8f68b453325f482ebeb73fb780092713)DevBlogs · 1y  
TypeScript 7 native preview in Visual Studio 2026  
TypeScript 7 native preview is now available in Visual Studio 2026 Insiders, offering significant performance improvements including 10x faster compile times and 8x faster project loading for large codebases. The native port reduces memory usage and improves IDE responsiveness. To use it, replace the typescript package with @typescript/native-preview in package.json. The preview has known issues including package conflicts, limited editor integration, and HTML component file problems.  
26
23. 23  
[](/posts/elixir-v1-19-released-enhanced-type-checking-broader-type-inference-and-up-to-4x-faster-compilati-rc2s8j4bd "Elixir v1.19 released: enhanced type checking, broader type inference, and up to 4x faster compilation for large projects")  
Article  
![Avatar of elixir](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/a0a8561a7fa3432280060a1ca993bb11)Elixir · 51w  
Elixir v1.19 released: enhanced type checking, broader type inference, and up to 4x faster compilation for large projects  
Elixir v1.19 introduces significant improvements to its type system with enhanced type inference across all constructs, type checking for protocols and anonymous functions, and better error detection at compile time. The release delivers up to 4x faster compilation for large projects through lazy module loading and parallel dependency compilation. It adds official support for Erlang/OTP 28, includes OpenChain compliance with Source SBoM attestation, and brings various quality-of-life improvements including better documentation access via Mix commands.  
22
24. 24  
[](/posts/zig-got-better-and-i-almost-missed-it-ek6nus5vn "Zig got better and I almost missed it")  
Video  
![Avatar of youtube](https://media.daily.dev/image/upload/s--W5zMumpP--/f_auto/v1725350181/logos/youtube)YouTube · 44w  
Zig got better and I almost missed it  
Zig 0.15 brings major improvements including a self-hosted x86 backend (up to 5× faster debug builds), 50% speedup from threaded codegen, and removal of async/await keywords. The standard library underwent significant changes with non-generic Reader/Writer interfaces ("Writergate"), unmanaged ArrayList as default, and HTTP client/server reworks. Language changes include switch support for non-exhaustive enums, usingnamespace removal, and stricter int-to-float casting. The build system adds a web UI and improved templates. Future plans include AArch64 backend, incremental compilation, and a new I/O interface for colorless async.  
18  
1
25. 25  
[](/posts/rust-compiler-performance-survey-2025-results-zlbfwo4gq "Rust compiler performance survey 2025 results")  
Article  
![Avatar of rust](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/8fb725c4025846578f65c8eada2fc5b8)Rust · 1y  
Rust compiler performance survey 2025 results  
The Rust team analyzed over 3,700 responses from their first compiler performance survey, revealing that incremental rebuilds after small changes are the biggest pain point for developers. While average satisfaction was 6/10, 55% of respondents wait over 10 seconds for rebuilds. Key issues include unnecessary workspace rebuilds, slow linking phases, and non-incremental compilation steps. The team is addressing these through faster default linkers (LLD), improved caching, and experimental features like hint-mostly-unused. They're also creating an official build performance guide and working on better profiling tools to help developers identify bottlenecks.  
17  
1

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