Game Development
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Game development news, engines, and techniques for people building games. Coverage spans rendering and gameplay programming, physics and asset pipelines, optimisation for target platforms, shipping and post-launch support, and studio post-mortems.
Rapier Physics with Macroquad: Rust Game PhysicsNearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and moreThe UK Government Has no Problem With Developers Canceling Older GamesHi-Fi RUSH Receives Final Update before Studio ClosureThe former Ubisoft dev who wants to bring back the golden age of JRPGsNewzoo: There are reasons why the market may still growDrag-themed fighting game Drag Her! ends developmentI Coded Something Dumb And I'm Proud of ItFrom ASCII to Pixel Art and BackHow to Make Water Shader for Suzume-Inspired Environment
Roadmaps
Comprehensive roadmap for Game Development
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