MMORPG
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MMORPG news and updates covering massively multiplayer online role-playing games and the systems behind them. Readers can learn about server architecture and sharding, netcode and latency handling, economy and progression design, moderation at scale, and long-running game preservation.
Long Tale Games Relaunches Its Medieval Life is Feudal MMO on SteamBreakdown: Cute 3D Mill-Like HouseWhat to do about Game Engines with Rez Graham and Bryant Francis: Game Developer Podcast Ep. 42Nexon Is Reportedly Developing a Game of Thrones GameArcheAge to go offline in America and Europe this Juneazerothcore/azerothcore-wotlk: Complete Open Source and Modular solution for MMOWorld of Warcraft Cataclysm Classic Is Coming This MayNew MMO By RuneScape Dev Will "Legitimately" Let Players Bot the GameEverQuest marks its 25th anniversary โ 84 original characters are still playing the gamePalia reaches over 3m players in six months thanks to "invaluable" Switch partnership