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title: Best Physics posts of 2022 | daily.dev
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# Best of Physics — 2022

1. 1  
[](/posts/15-completely-free-machine-learning-and-deep-learning-books-eo85y5ksh "15 Completely Free Machine Learning and Deep Learning Books")  
Article  
![Avatar of inPlainEngHQ](https://media.daily.dev/image/upload/s--Dg5QTRuI--/f_auto,q_auto/v1686665538/logos/pe)Python in Plain English · 4y  
15 Completely Free Machine Learning and Deep Learning Books  
Think Stats is a beginner friendly introduction to Statistics and Probability. Deep Learning for Coders with Fastai & PyTorch by Jeremy Howard and Sylvain Gugger is designed to start with your deep learning journey. Bayesian Methods for Hackers by Adel El-Shahat is a great choice.  
51
2. 2  
[](/posts/fan-made-need-for-speed-underground-2-remaster-shifted-to-ue5-vmhftlhrr "Fan-Made Need for Speed Underground 2 Remaster Shifted to UE5")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 4y  
Fan-Made Need for Speed Underground 2 Remaster Shifted to UE5  
Fan-Made Need for Speed Underground 2 Remaster Shifted to Unreal Engine 5\. New engine allows team to have more stable in-game physics and a more predictable simulation. New demo also showcased performance upgrades, car customization menus, new steering and MacPherson Strut.  
39  
1
3. 3  
[](/posts/ten-minute-physics-ntioih9xj "Ten Minute Physics")  
Article  
![Avatar of hn](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/hn)Hacker News · 4y  
Ten Minute Physics  
In this tutorial I explain the basics of Eulerian, grid-based fluid simulation and show how to write a simulation engine based on these discussed concepts. I use python in connection with the n Nvidia python extension warp as a simple way to write GPU simulations. I also briefly discuss the implementation as a python blender plugin.  
11  
1
4. 4  
[](/posts/low-poly-racing-game-being-developed-with-blender-unreal-engine-sziwftipf "Low Poly Racing Game Being Developed With Blender & Unreal Engine")  
Article  
![Avatar of 80lv](https://media.daily.dev/image/upload/t_logo,f_auto/v1/logos/78eebcd76c154e6bbfd565fed7dc4093)80 LEVEL · 4y  
Low Poly Racing Game Being Developed With Blender & Unreal Engine  
Low Poly Racing Game being developed with Blender and Unreal Engine. The game is being developed from the ground up without using store-bought assets. The developer plans to release it on PC via Steam and considers making a VR version of it.  
11  
3

[See all Physics archives](/tags/physics/best-of)

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