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Build a dinosaur runner game with Deno, pt. 2

Part 2 of building a dinosaur runner game covers implementing the core game mechanics: setting up an HTML5 canvas, creating a game loop with requestAnimationFrame, adding keyboard and mouse controls for jumping, implementing basic physics (gravity and velocity), and rendering a simple animated character. The tutorial walks through the complete game engine structure, event handling, physics calculations, and deployment to Deno Deploy.

    #javascript#game-development#html#deno
Dec 15, 2025•12m read time•From deno.com
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Table of contents
Setting up the Game Loop, Canvas & ControlsWhat you’ll LearnProject structureSetting up the HTML5 CanvasStyling the Game UIThe game engineDeploy your updated game
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Deno

Deno's official blog provides updates, tutorials, and use cases for Deno, a secure JavaScript/TypeSc...

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