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title: Dev snapshot: Godot 4.8 dev 1 – Godot Engine | daily.dev
description: Godot 4.8 dev 1 is the first development snapshot for the upcoming 4.8 release, arriving just two weeks after the stable 4.7 release. Key highlights include:...
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# Dev snapshot: Godot 4.8 dev 1 – Godot Engine

**[Godot](https://daily.dev/sources/godot)** · 9 min read · 20 upvotes · 1 comments

## Summary

Godot 4.8 dev 1 is the first development snapshot for the upcoming 4.8 release, arriving just two weeks after the stable 4.7 release. Key highlights include: docked game view now enabled by default for new projects, a redesigned game view toolbar for better usability, drag-toggle visibility in the scene tree, 3D viewport GridMap axis override, pseudolocalization preview accessible from within the editor, sticky tree items in GUI Tree nodes, touch support for TextEdit and CodeEdit, and exposure of FuzzySearch/FuzzySearchMatch to the scripting API. Additional changes cover audio fixes, ASTC 6x6 rendering support, joypad touchpad input, mbedTLS 4.1.0 update, and more. This snapshot includes 314 fixes from 135 contributors and is intended for testing purposes only.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://godotengine.org/article/dev-snapshot-godot-4-8-dev-1>

## Questions this post answers

### Is the Godot game view now embedded in the editor by default?

Yes, as of the Godot 4.8 development snapshot, new projects have the game view docked within the editor by default rather than opening in a floating window. Existing projects keep the floating window behavior unless the option is manually toggled on in the updated game view toolbar. This change was made now that all supported desktop platforms fully support the embedded view.

_Track engine defaults like this before they affect an in-progress project, curated on daily.dev._

### How do I use FuzzySearch in Godot 4.8 to match similar strings instead of exact ones?

Godot 4.8 exposes a FuzzySearch and FuzzySearchMatch API to GDScript, letting a search_all() call on a FuzzySearch instance return items similar to a query rather than requiring exact matches, for example matching 'health potion' against 'Greater Health Potion' and 'Potion of Healing'. The underlying fuzzy-matching code existed internally for roughly two years before this binding was added.

_Developers evaluating new Godot 4.8 APIs like fuzzy search can follow release details on daily.dev._

### Does Godot 4.8 add touch support for the built-in code editor?

Yes, Godot 4.8 adds touch support to both TextEdit and CodeEdit controls. Tapping positions the cursor and opens the virtual keyboard, dragging scrolls text content with inertial scrolling (including the code completion popup), and double-tapping selects a word, with double-tap-hold-drag extending the selection.

_Game developers targeting mobile editing workflows can keep up with Godot input changes on daily.dev._

## Community discussion

Top comments from developers on daily.dev.

**@erikandersoon** · 1 upvotes

> The docked game view enabled by default is a small but significant UX win. One of the subtle frictions in Godot has always been the floating game view—it's fine once you're used to it, but for new users, it adds an extra layer of cognitive load. Having it docked by default makes the editor feel more cohesive right out of the box. The redesigned game view toolbar is also a welcome improvement—the old layout was functional but clunky. The drag-toggle visibility in the scene tree is another one of those "why wasn't this already there?" features that will save clicks every day. The...

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- [Release candidate: Godot 4.7.1 RC 1 – Godot Engine](https://daily.dev/posts/release-candidate-godot-4-7-1-rc-1-godot-engine-d98iisuz2) · Godot · 5 upvotes · 0 comments

---

Tags: [#open-source](https://daily.dev/tags/open-source), [#game-development](https://daily.dev/tags/game-development), [#godot](https://daily.dev/tags/godot)

[View this post on daily.dev](https://daily.dev/posts/dev-snapshot-godot-4-8-dev-1-godot-engine-3hdxyfeby)

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