Jennifer Liao, a Software Engineer specializing in rendering and platform engineering, shares her experience working on AAA titles including Forza Horizon 5 and Fallout 4. She discusses her role in cross-platform rendering — ensuring consistent visual quality across hardware environments like PS5 — and the challenges of porting games under NDA constraints. She also reflects on the turbulent state of the gaming job market since 2023, the relative stability of porting-focused studios, and offers advice for aspiring rendering engineers including building a graphics foundation, side projects, and following GDC talks.
Table of contents
Introduction98 Impressions