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# Rider 2026.2: IDE Intelligence for AI Agents, Faster Performance, and Spectacular Game Dev Updates

**[JetBrains .NET Blog](https://daily.dev/sources/jetbrains-dotnet)** · 6 min read · 1 upvotes · 1 comments

## Summary

Rider 2026.2 introduces agent skills that expose IDE intelligence (coverage data, profiler insights, refactoring engine) directly to AI coding agents. GitHub Copilot is now a natively integrated agent via a JetBrains-Microsoft partnership. Performance improvements include 2.8s faster debugger launch, 2–3× faster branch switching, and ~2× faster C++ indexing for large Unreal Engine projects. Game dev highlights include Natvis support on Linux/macOS, a GDScript formatter, drag-to-code scene nodes for Godot, and game-aware Unreal Engine AI skills. Other notable additions: WPF Hot Reload, TypeScript 7 support, built-in Azure Functions, Azure DevOps PR tool window, C++26 reflection support, and a redesigned NuGet tool window.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://blog.jetbrains.com/dotnet/2026/07/22/rider-2026-2-release>

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- [Rider 2026.2 Release Candidate Is Out\!](https://daily.dev/posts/rider-2026-2-release-candidate-is-out--uvvylqagt) · JetBrains .NET Blog · 0 upvotes · 0 comments
- [Rider Hands AI Agents The Keys To Its Refactoring Engine For Safer, Faster, And Cheaper Results](https://daily.dev/posts/rider-hands-ai-agents-the-keys-to-its-refactoring-engine-for-safer-faster-and-cheaper-results-tsvmsygq1) · JetBrains .NET Blog · 2 upvotes · 0 comments

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Tags: [#github](https://daily.dev/tags/github), [#game-development](https://daily.dev/tags/game-development), [#ai-agents](https://daily.dev/tags/ai-agents), [#.net](https://daily.dev/tags/.net)

[View this post on daily.dev](https://daily.dev/posts/rider-2026-2-ide-intelligence-for-ai-agents-faster-performance-and-spectacular-game-dev-updates-f91cdm3hp)

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