Rider 2026.2 introduces agent skills that expose IDE intelligence (coverage data, profiler insights, refactoring engine) directly to AI coding agents. GitHub Copilot is now a natively integrated agent via a JetBrains-Microsoft partnership. Performance improvements include 2.8s faster debugger launch, 2–3× faster branch switching, and ~2× faster C++ indexing for large Unreal Engine projects. Game dev highlights include Natvis support on Linux/macOS, a GDScript formatter, drag-to-code scene nodes for Godot, and game-aware Unreal Engine AI skills. Other notable additions: WPF Hot Reload, TypeScript 7 support, built-in Azure Functions, Azure DevOps PR tool window, C++26 reflection support, and a redesigned NuGet tool window.

6m read timeFrom blog.jetbrains.com
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Bring Rider’s intelligence to your AI agentsMore AI choice: Copilot built in, plus your own models for code completionPerformance gains for .NET and Unreal EngineHot Reload for WPFGame developmentThe latest language supportOther release highlightsTry Rider 2026.2
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