Harry Krueger, former Housemarque game director and CEO of newly launched Helsinki indie studio Cosmic Division, shares the philosophy behind building a long-lasting studio. Co-founded with design director Henri Mustonen and COO Mika Laaja, the studio prioritizes sustainable growth over aggressive scaling. Krueger draws on lessons from AAA development — including the dangers of over-ambition, excessive scale, and late-stage scope cuts — to advocate for a 'responsibly ambitious' approach: lean teams, deliberate hiring, subtractive design, and long-term thinking over short-term glory.

5m read timeFrom gamesindustry.biz
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Defining a sustainable visionLessons from AAA development
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