A curated walkthrough of Rust crates and tools recommended for Bevy Jam 7. Covers the Bevy CLI for project scaffolding, web builds, and CI/CD templates; bevy-inspector-egui for runtime entity/component debugging; bevy-enhanced-input for context-aware input handling; bevy-seedling for modern audio routing; Blenvy/Skins for Blender-based level editing with alternatives like TrenchBroom, LDTK, and Tiled; NOIZ for procedural noise; bevy-asset-loader for preloading assets; bevy-hanabi for GPU particles; and Bevy DevTools for debugging overlays and frame profiling.

22m watch time