Comparing Story Points and Ideal Days as Agile estimation techniques, including how to use them, their pros and cons, and when to switch methods.
Story Points and Ideal Days are two popular Agile estimation techniques. Here's a quick comparison:
Feature
Story Points
Ideal Days
Measure
Relative effort
Time-based estimate
Best for
Comparing tasks
Easy understanding
Team experience
Experienced teams
New teams
Project type
Complex, changing tasks
Clear, well-defined tasks
Stakeholder preference
Open to new methods
Time-based estimates
Key points:
- Story Points compare tasks without using time
- Ideal Days estimate perfect workdays
- Choice depends on team experience, project type, and stakeholder needs
- Both methods have pros and cons
- Teams can combine or switch methods as needed
Pick the method that fits your team and project best. Be ready to adapt if needed.
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What are Story Points?
Story Points are a way Agile teams measure how much work a task needs. They help teams compare different tasks and plan their work better.
Definition of Story Points
A Story Point is a number given to a task. It shows how hard or big the task is compared to other tasks. It's not about time, but about how much effort the task needs.
How to Use Story Points
To use Story Points well, teams work together to figure out the number. They:
- Talk about the task
- Break it into smaller parts
- Guess how much work each part needs
- Give the whole task a number based on its size
Many teams use a game called Planning Poker to decide on Story Points. Here's how it works:
Step
Action
1
Each team member gets cards with numbers
2
Everyone picks a card to show how big they think the task is
3
The team talks about why they picked their numbers
4
They agree on a final number for the task
This way of working helps the team think hard about each task and work together to make good guesses.
What are Ideal Days?
Ideal Days are a way Agile teams measure how much work a task needs. They help teams plan their work better.
Definition of Ideal Days
An Ideal Day shows how long a task would take if nothing got in the way. It's about how much work a task needs, not how many days it takes in real life.
How to Use Ideal Days
To use Ideal Days well, teams should:
- Pick a task
- Break it into smaller parts
- Guess how many Ideal Days each part needs
- Add up the Ideal Days for the whole task
Step
Action
1
Pick a task
2
Break it into smaller parts
3
Guess Ideal Days for each part
4
Add up Ideal Days for the whole task
Ideal Days can be good for:
- Helping everyone understand how big a task is
- Planning work better
- Setting good deadlines
Some teams like Ideal Days more than Story Points because they're easier to understand. But remember, Ideal Days aren't the same as real days. They're just about how much work a task needs.
Story Points vs. Ideal Days
Main Differences
Story Points and Ideal Days are two ways Agile teams guess how much work a task needs. They work differently:
- Story Points: Compare tasks to each other, don't use time
- Ideal Days: Guess how many days a task would take if nothing got in the way
Teams use Story Points with velocity to plan work. Ideal Days focus on time, but not real calendar days.
Pros and Cons
Here's how Story Points and Ideal Days compare:
Feature
Story Points
Ideal Days
Good things
Compare tasks easily
Help team work together
Fast to use
Less pressure
Easy to understand
Makes sense to people outside the team
Not so good things
Hard to explain
First guesses might be wrong
People aren't good at guessing time
Doesn't count problems that slow work
Might miss deadlines
When picking which way to use, think about:
- What the team knows
- What kind of project it is
- What other people need to know
Knowing what's good and bad about each way helps teams pick the best one for their project.
Choosing an Estimation Technique
When picking between Story Points and Ideal Days for Agile estimation, teams need to think about a few key things.
Team Experience
How much the team knows about Agile matters:
Experience Level
Best Technique
New to Agile
Ideal Days
Experienced
Story Points
New teams often find Ideal Days easier to understand. Teams that know Agile well might like Story Points better because they're more flexible.
Project Type
The kind of project affects which method works best:
Project Type
Best Technique
Clear, well-defined tasks
Ideal Days
Complex, changing tasks
Story Points
Ideal Days work well for simple projects. Story Points are better for tricky projects where things might change.
What Stakeholders Want
What the people in charge want also matters:
Stakeholder Preference
Best Technique
Like time-based estimates
Ideal Days
Open to new Agile methods
Story Points
If bosses want to see time estimates, Ideal Days might be better. If they're okay with new ways of working, Story Points could be a good choice.
The main thing is to pick what works best for the team and the people they work with, not just what they're used to.
Using Story Points
Here's how to use Story Points well and what to watch out for:
Tips for Success
To use Story Points well, teams should:
Tip
Description
Use planning poker
Each team member guesses the Story Points for a task alone, then the team talks and agrees on a final number. This helps everyone understand the task.
Set a starting point
Pick a task you know well and give it a Story Point number. Use this to help guess other tasks.
Compare tasks
Think about how hard tasks are compared to each other, not how long they take. This helps keep guesses the same.
Get everyone involved
Ask all team members to help guess. This helps everyone understand the tasks.
Common Mistakes
Things to avoid when using Story Points:
Mistake
Why It's Bad
Changing guesses during work
This can mess up how fast the team works and cause problems.
Not thinking about how hard or risky tasks are
This can lead to bad guesses and poor choices about what to do first.
Listening only to the expert
Team members might just agree with the person who knows the most, leading to wrong guesses.
Not talking about wrong guesses later
If the team doesn't talk about mistakes, they might keep making them.
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Using Ideal Days
Ideal Days is another way Agile teams guess how much work a task needs. It looks at how many days a task would take if nothing got in the way. Here's how to use Ideal Days well and what to watch out for.
Tips for Success
To use Ideal Days well, teams should:
Tip
What to Do
Explain Ideal Days clearly
Make sure everyone knows what Ideal Days mean and how they're different from real days
Guess tasks alone
Each team member should guess on their own to avoid copying others
Use the same way to guess
Pick one way to guess Ideal Days and stick to it
Think about how hard tasks are
Remember that some tasks are harder than others when guessing
Check and fix guesses
Look at how long tasks really took and change your guesses to get better
Common Mistakes
Things to avoid when using Ideal Days:
Mistake
Why It's Bad
Mixing up Ideal Days with real days
Ideal Days are about work time, not calendar days
Not thinking about how hard tasks are
Forgetting that some tasks are trickier can lead to bad guesses
Forgetting about breaks and problems
Ideal Days don't count things that slow work down
Not looking at old guesses
If you don't check your old guesses, you won't get better at it
Combining Methods
Sometimes, teams might want to use both Story Points and Ideal Days together. This can help them get the good things from both ways of guessing how much work a task needs.
Using Both Techniques
Here are some ways teams can use both Story Points and Ideal Days:
Method
How It Works
Convert Ideal Days to Story Points
Use Ideal Days to guess how long a task takes, then change it to Story Points
Mix for different team members
New team members use Ideal Days, while others use Story Points
Using both ways can help teams:
- Get better at guessing how long tasks take
- Keep track of how fast they work
- Plan their work better
When to Use a Mixed Approach
Here's when it might be good to use both Story Points and Ideal Days:
Situation
Why Use Both
Team has new and old members
Helps everyone understand the guesses
Project has easy and hard tasks
Can use the best way for each kind of task
Bosses want different kinds of info
Can give time guesses and show how fast the team works
When deciding to use both ways, think about:
- How much the team knows about Agile
- What kind of project it is
- What the bosses want to know
Using both Story Points and Ideal Days can help teams guess better and make everyone happy with the information they get.
Effects on Teams and Projects
Team Collaboration
Story Points and Ideal Days affect how teams work together in different ways:
Method
Effect on Team Collaboration
Story Points
- Helps team members work together
- Encourages talking and understanding
- Makes the team closer
Ideal Days
- Can make team members work alone
- Might reduce talking between team members
- Can lead to less teamwork
Sprint Planning and Velocity
Both ways of guessing work affect how teams plan sprints and track speed:
Aspect
Story Points
Ideal Days
Tracking Speed
Easy to track how much work is done
Harder to track how much work is done
Planning Sprints
Can be less accurate for time
Can help plan time better
Estimating Future Work
Good for guessing future work
Less helpful for guessing future work
Teams should pick the method that works best for how they like to work together and plan their projects.
Changing Estimation Methods
How Practices Change Over Time
As teams get better at Agile, they often change how they guess work size. This can happen because:
- Projects change
- New people join the team
- Teams try new ways of working
For example, a team might start with Ideal Days but later switch to Story Points. This can help them work better together and track their progress.
Teams might also mix different ways of guessing to find what works best for them.
Signs to Change Methods
How do you know when to change your guessing method? Look for these signs:
Sign
What It Means
Work speed keeps changing
Your guesses might not show how much work the team can do
Team members don't join in
The current way might not help people work together
Guesses are often wrong
This can cause delays or too much work
If you see these signs, it might be time to try a new way of guessing work size.
Conclusion
Key Takeaways
Picking between Story Points and Ideal Days for Agile guessing depends on:
- How much the team knows
- What kind of project it is
- What the bosses want
Both ways have good and bad points. Teams should think about these when choosing.
Story Points:
- Don't use time
- Help teams work together
- Make it easy to see how fast work gets done
Ideal Days:
- Use time to guess
- Are easier to explain to bosses
- Can be harder to use for big projects
The best way is the one that works for the team and project. It's good to be ready to change if needed.
Choosing the Right Method
Here's what to think about when picking Story Points or Ideal Days:
Factor
Story Points
Ideal Days
New team
Harder to use
Easier to start with
Old team
Good for experienced teams
Might be too simple
Clear project
Might be too vague
Works well
Tricky project
Helps deal with changes
Might not work as well
Bosses want time info
Hard to explain
Easy to understand
Bosses care about speed
Shows team speed well
Doesn't show speed as well
Pick the way that fits your team and project best. It's okay to try both and see what works.
FAQs
What are the advantages of estimating in ideal days comparing to story points?
Ideal days have two main benefits over story points:
Advantage
Description
Easier to explain
Stakeholders can understand them better as they're like regular time estimates
Faster to estimate
Teams can make guesses more quickly without needing to be as exact as with story points
How do story points compare to ideal days?
Aspect
Story Points
Ideal Days
Accuracy
More accurate for timelines and tracking
Less accurate but still useful
Best for
Experienced Agile teams
Teams new to Agile estimation
Choice depends on
Team experience, project type, what stakeholders need
Same factors as story points
What is ideal days in Agile estimation?

Ideal days show how long a team would take to finish a project if:
- They only worked on that project
- They had no interruptions
This means ideal days assume a perfect work setting with:
- No distractions
- No obstacles
Teams can focus only on the task at hand in this imaginary situation.